![]() The D-pad is used for different cameras angles. Controls are fairly standard and simple, with the joystick used to manoeuvre, double-tapped shoulder button to roll (avoiding enemy fire), plus lasers, missiles, lock on and thrust distributed among the face buttons. Graphically it's fairly pretty though, with colourful over-blown explosions and particle effects, while the music comes in a suitably Eurotrash style.īut to the spaceship. Similarly there's a focus on a backstory that has nothing to do with the action, while the missions are so linear you're really interactively just joining the dots. It's little surprise then that N o Gravity: The Plague of Mind, a (£10, €10, $10) digital-only release available on the PlayStation Store, doesn't really hit the mark.īoth the price and its genesis from the demo coding scene mean there's definitely a whiff of the budget sector about it. Bizarrely, there were plenty of earthbound combat sims in the early years of the PSP. Yet developers still bravely fire up their boosters and head off into the deep galactic unknown to try and convince us that space shooters can be fun. It is indeed enough to make anyone scream. There's literally nothing, and it's all black too. Such a lack of spatial awareness effectively killed off the mass market flight simulator, but in space there's not even a horizon or ground plane for orientation. But the real problem with space, at least in the context of games, is that in space no one knows which way is up. Of course, the core of the statement is that space is an exciting and scary place: a place that's likely to make you scream rather than sneeze or fart. ![]() ![]() No one can hear you sneeze or fart either, but we're never warned about those, even though they're two things you really wouldn't want to do in a space suit. It's a particularly narrow take on the lack of atmosphere however. The game is being developed with a team of three (the entirety of Solid9 Studio) and we do our best to provide you - the player - with the best gaming experience possible.In space, it's always said that no one can hear you scream. The purpose of Exorder is to provide a solid entry in the underrepresented genre of turn-based tactics games that focus on fun and easy to pick up combat. Defeat your enemy to climb up global leaderboard! Or casually create a custom multiplayer game for up to 4 players, either offline or online. Fight against randomly selected players of a similar skill level. ![]() In Multiplayer Mode you can choose between online matchmaking and casual skirmish. This mode gets you acquainted with skills needed to successfully command a roster of Exorder's quirky units. Single-player campaign consists of 12 missions linked by a fantasy-style story about three neighbouring countries and a game of the throne after the deceased king. The game is a solid entry into the turn-based tactics genre that focus on fun and easy to pick up combat. Expand your skills as a commander with the challenge mode.Įxorder’s got looks and smarts! Under the layer of colorful graphics lies a cleverly designed tactics system. A fantasy turn-based strategy game, fight for Cerulean and claim the crown as her rightful heir! Enjoy hours of our single-player campaign and battle your friends with cross-platform multiplayer. ![]()
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