![]() What you can do though is view your and other people’s creations as if they were full-sized real-world objects and that’s where the AR gets really impressive, as you walk through doors and look up and down at different floors and levels. But that’s perfectly understandable, as when Pokémon GO launched you could barely do anything except throw a pokéball.ĮU will let Microsoft Xbox buy Activision Blizzard and Call Of Duty says report That part isn’t in the beta though, so we assume it also won’t be available at launch. The most gamified element though is Adventures, which will apparently involve you completing pre-set tasks and puzzles. Although that does mean that you start off with just an 8×8 square plate, which is obviously quite small. The size and number of build plates is directly related to your current level, so there are some traditional game elements, even though the emphasis is squarely on building. There’s no easy way to rotate objects and while all this is going on the AR does have a tendency to glitch in and out, as it gets confused over real-world objects in the background. ![]() It’s not that building anything good is impossible, just that it’ll probably take a fair amount of trial and error as you struggle to pick up the exact block you want or put it where you intended. The app is clearly trying to keep things as simple as possible but in doing so it’s constantly trying to guess where you want to place an object, and it doesn’t always get it right. The problem with all this, as you might already have guessed, is that it requires some relatively involved 3D controls to work – which are certainly vastly more complicated than just flicking your finger to catch a pokémon. ![]()
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